TartanHacks 2022

Project Description

Participated in the rebranding of the annual TartanHacks, the largest hackathon in the greater Pittsburgh Area based on this year’s theme Around the World. Lead a team of designers to produce brand, advertisement materials, and merchandise for the event.

Role

UX Designer
UI Designer

Timeline

Dec 2021 - Feb 2022
12 weeks

Overview.

The Project

As the UX Design Lead of ScottyLabs I worked closely with members of the design team to complete:

Logo Design: Create a logo that captures the essence of travel and innovation. The design should be versatile enough to be used in various mediums such as digital platforms, print, and merchandise.

Branding: Develop a cohesive branding strategy, including colour schemes, typography, and visual elements that resonate with the travel theme. Consider how these elements will work in both digital and physical contexts.

App Interface Design: Design the UI/UX for a mobile application interface that attendees will use during the hackathon. This app will serve as the main tool for participants to receive updates, connect with teams, submit projects, and navigate the event.

Process.

Ideation

After knowing the decided theme of Travel Around the World our design team started brainstorming logo design ideas. Since the mascot of CMU is the black scotty dog and our club is named ScottyLabs, we really wanted to incorporate the dog as a part of our logo design.

Early sketches I created featured stamps, plane tickets, luggage tags and many more. Ultimately, we decided to settle on the element of the dog and iterate from this point on.

Iteration

When designing the look of the scotty dog we went through several rounds of ideation. Our goal is to create a simple yet recognizable design of a short-legged black dog.

Design.

Finalize Design

The final design we chose is very geometric yet still easy to recognize. Building on this logo, we developed a complete design guide for the tech team to implement the design on to the hackanthon website, the mobile app, and event merchandise.

Creating the Assets

Additional assets we designed include a promotional banner, social media posts, and mobile UIs. As a part of the effort to improve user experience, we also redesigned the app user flow to ensure a smooth and understandable app experience.

Project Outcome.

Solution

After finalizing the basic design, we then moved on to creating variations of the logo. Since our theme is Around the World, the one thing that came to mind was stamps that people put on letter. To me, them are the best representation of the idea of traveling, adventure, and discoveries. Thus, we decided to design stamps for countries around the world.

Other assets I helped to create include organizer hoodies, participant t-shirts, hats, fanny packs, banners, and social media posts. The Hackathon proved to be a great success and I feel extremely lucky to have been a part of this event.